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Claude Code project skill for macOS glass UI: Liquid Glass rules from Apple's HIG and WWDC25, an Electron vibrancy recipe, CSS material tokens, a layer map for a chat app, the macOS icon template, and Apple-silicon packaging. Source of truth: .claude/skills/macos-glass-ui/SKILL.md in the chatgptclone-opencode repo. The attached file below is byte-identical.
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[SKILL.md (exact source)](attachment:e80c8e5e-d850-4994-a94d-a5e9a1b50aad:SKILL.md)
SKILL.md (exact source)
.claude/skills/macos-glass-ui/ in the chatgptclone-opencode repo.<project>/.claude/skills/macos-glass-ui/SKILL.md or ~/.claude/skills/macos-glass-ui/SKILL.md.Golden Gate (WWDC, 2026-06-08) keeps Liquid Glass and refines it: a system-wide glass opacity slider (clear to tinted), a tighter window corner radius, sidebars that run to the window edges, a consistent toolbar across the top, and Apple silicon only.
backdrop-filter is for in-page overlays only.prefers-reduced-transparency gives opaque fills; prefers-contrast: more gives solid hairlines.new BrowserWindow({
titleBarStyle: 'hiddenInset',
trafficLightPosition: { x: 16, y: 14 },
vibrancy: 'sidebar',
visualEffectState: 'followWindow',
backgroundColor: '#00000000',
webPreferences: { contextIsolation: true, nodeIntegration: false, sandbox: true },
});
html, body transparent; only the content column is opaque.-webkit-app-region: drag, and its controls are no-drag.